Unity_Interface

  • Creating 3D primitives

3D_Primitives

  • Game Development Process
  • Breaking down the Interface
    • Transform Tools Transform_Tools
      1. Hand Tool (Q Key)
      2. Move Tool (W Key)
      3. Rotate Tool (E Key)
      4. Scale Tool (R Key)
      5. Rect Transform Tool (T Key) (best to be used for 2D Assets)
    • Transform Gizmo Transform_Gizmo
      • When Move Tool is selected, by default its center. If you click center, it will change the move tool to the Pivot point.
      • Local Direction is local to the object. If you select Local, it will change to Global axis and be representable of the world.
    • Scene Gizmo

scene_gizmo